So we've been talking about this asteroid defense game for a few weeks and the idea of using procedurally generated spaceships came up last week, so Luke built this as a first pass.
And now he and Nick are probably going to use it in a game they're building, but everything they do is open source under the MIT license, so we can still use it anyway.
Topics of conversation tonight included:
- The Book and The Novelty
- Fold-It
- Procedural Art
- The Legend of
ZeldaCSS - NP Hard problems
- Sending text messages with Python
- Games and Money
- Physics Homework
- Kerbal Space Program
- Hyperlight Drifter
- Kickstarter
- Spine
- Olduvai Syndrome
- World-Building
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